

If you're interested in a bit of dev chat, Alice interviewed the folks at Turtle Rock Studios about how they're reinventing the zombie co-op shooter, and not trying to "rehash" something they've already done. "Despite the seemingly rapid increase in difficulty in the church, it was still one of the highlights of our entire campaign session for me, as it showed that even the game's safehouses weren't always a sure-fire haven," Katharine wrote. They talk about the spooky areas you'll visit, as well as the difficulty spikes when fending off the horde in later levels. In Alice, Ed and Katharine's Back 4 Blood preview, they reckon it's everything you'd want from a spiritual Left 4 Dead successor.

Not that zombies are particularly chill, mind you. I forgot how nice it was to have a more chilled PvE game to hop on with my pals, usually we just play Valorant and stress each other out. I've really enjoyed my time with Back 4 Blood so far.
